3D Elective: Week 5

I’ve been spending the past few weeks finishing up my project. I finally managed to import all the main textures from Substance Painter into Maya. Along with the HDRI image, it makes for a very clean-looking model that I’m fairly proud of.

The animating took a lot of focus and effort, since the main pieces to animate (the metal comb and wheel) had very specific movements that had to match perfectly to look realistic. I had a few problems along the road: some I fixed, others I simply went around, finding a slightly different solution to them. Nevertheless, I managed to animate everything well enough to make it look pretty good, in my opinion.

All I really need to do now is render everything and get it into a video. If I have time left, I’ll even try adding music to it through something like iMovie, to really sell the authenticity.

I’m happy with how everything’s been coming along.

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