Visualization Project: Topsy Turvy 5

At last, I have finished the most current version of the animatic! I submitted it this morning. I was able to find an app to create some simple chiptune music (the music used in old videogames), which I used to add some background noise as well as to not make the aliens completely silent. When …

Visualization Project: Topsy Turvy 4

I managed to scan everything in at a good resolution, and cut the frames to be exactly 16:9 ratio through Photopea, an online software suggested by Joe. I found that directly importing screenshots into Photopea kept their resolution much better than copy-pasting them from a separate document, even if it took a little longer, so …

Visualization Project: Topsy Turvy 3

Happy new year! This past week and a half has been very productive for my project. First, I remembered to color both of the character turnarounds for the characters I’m using: I went through a few phases on what I wanted the astronaut’s colors to be, but eventually I settled on an orangey yellow with …

3D Production: Week 2

This week we learnt more about lighting and different colors, along with how to make more complex shapes and formations. For the lighting, I actually joined 2B’s lesson, as I had a few questions to ask, and just thought a direct lesson would be more interesting than pre-recorded videos. We experimented creating shapes by trying …

Friday Workshops: 18th December 2020

In the last Friday Workshop of 2020, we first looked at the class’ “homework”, a video showing everyone’s walk, with added sound. I drew my original drawing on my phone, so I went with something different: showing my walk’s path along a map of London that I bought in October, the day after moving in. …

Friday Workshops: Update

I’ve been actively taking part in each and every Friday Workshop, taking notes and being a part of the conversation, but I realized just yesterday that I hadn’t updated my blog on these lessons for a good while. Because of this, I’ll make a big post detailing everything that’s happened in the month-or-so since my …

Visualization Project: Topsy Turvy 2

Along with the Rotation and Introduction to Animation classes, I’ve been constantly working on my Topsy Turvy animatic. I’ve found so far that the process is a lot more complex than I thought it would be, but most of it happens to be my fault: my original plan of the animatic would have lasted much …

3D Production Rotation: Week 1

Today’s Sunday, which means I’ve officially completed the first week of the 3D Production part of the 4-pathway rotation. For this rotation, we have the final goal of making a 3D location, and show it in a 6-to-12 seconds video, with at least 2 separate objects being animated. To get an idea for an environment, …

Game Arts: Colors and Final Design

For the final Game Arts lesson, we were tasked with creating four color variants of our design, and choosing one of them to be out final design. I used a technique shown off by Ryan Smith at the beginning of class, which was creating the shadows and lighting in a grayscale, and then coloring over …

Game Arts 3: Refinements and Lineart

I booked a room for Saturday the 28th to be able to work on my design with university equipment; here, I completed the four refinements. For the fourth and final refinement, I tried making a frightening, monstrous version of the design. And while I think I achieved in that, I also don’t believe it carries …