Here we were tasked to doing a head-turn and creating an animation chart for it ourselves, while also giving character some loose elements in their design that would follow through in the animation (in this specific case, the nose and ears).
I decided to draw a very simple character, with a design made up of circles, to help me grasp the concept in its basic form. It took me 2 tries to get the animation timing right, as I made it way too fast the first time around, but I’m pretty satisfied with the end result. The ending feels a little stiff, admittedly, so I’ll keep it in mind next time I work on traditional animation like this.